Mighty Cool Games

189 Peats Ferry Rd, Hornsby NSW 2077, Australia

Ph: +61 420 675 424

Upcoming Tournaments

Armory Event

Sat 28th Feb, 3 PM Silver Age

189 Peats Ferry Rd, Hornsby NSW 2077, Australia

Join us for our weekly Saturday night local FaB Armory Event! Booster Pack prizing is stacked down from 1st place so come compete for the top spot and walk away with a mighty haul of fresh packs to crack from your preferred set or equivalent value in Store Credit. 

 

All players will walk away with GEM Packs and Booster Packs from their preferred set or store credit for participation and occasionally we will throw in some lucky door prizes like old Armory Kit promos, playmats, High Seas Treasure packs etc. 

 

Tournament Structure

** Cost of Entry: $14

** Rounds: Swiss

** Best of One

** 3-4 Rounds

** Time Limit: 35 minutes

** Capacity: 16 Players

 

Prizing

** Each player contributes 2 packs or equivalent value to the prize pool

** Each players receives 1x Flesh & Blood Booster Pack & 1x Flesh & Blood G.E.M Pack from the Prize Pool

** The remaining Prize Pool is stacked down from 1st to 4th 

 

Start-of-Game Procedure

Each game of a match follows the same procedure:

 

Each player reveals their hero card.

Choose a player at random, and then that player decides who will go first.

Each player chooses the equipment, weapon(s), and 40-card deck they will use for this game (chosen from their 55 card-pool).

Each player shuffles and presents their deck to the opponent, who may shuffle and/or cut.

Each player reveals the weapon(s) and equipment they have chosen for this game, draws cards up to their hero’s intellect, and the first player begins the first turn of the game.

End-of-Match Procedure

The match ends when one player has won the required number of games for the match (usually 1 game win).

 

If the round time expires, and a winner of the current game is yet to be determined, the turn player completes their turn and then 1 additional turn is played. At the conclusion of the additional turn, if a winner of the game has not been determined, the current game is a draw.

 

- 3 - days away

Armory Event

Tue 3rd Mar, 6:30 PM Silver Age

189 Peats Ferry Rd, Hornsby NSW 2077, Australia

Join us for our weekly Tuesday night local FaB Armory Event! Booster Pack prizing is stacked down from 1st place so come compete for the top spot and walk away with a mighty haul of fresh packs to crack from your preferred set or equivalent value in Store Credit. 

 

All players will walk away with GEM Packs and Booster Packs from their preferred set or store credit for participation and occasionally we will throw in some lucky door prizes like old Armory Kit promos, playmats, High Seas Treasure packs etc. 

 

Tournament Structure

** Cost of Entry: $14

** Rounds: Swiss

** Best of One

** 3 Rounds

** Time Limit: 35 minutes

** Capacity: 16 Players

 

Prizing

** Each player contributes 2 packs or equivalent value to the prize pool

** Each players receives 1x Flesh & Blood Booster Pack & 1x Flesh & Blood G.E.M Pack from the Prize Pool

** The remaining Prize Pool is stacked down from 1st to 4th 

 

Start-of-Game Procedure

Each game of a match follows the same procedure:

 

Each player reveals their hero card.

Choose a player at random, and then that player decides who will go first.

Each player chooses the equipment, weapon(s), and 40-card deck they will use for this game (chosen from their 55 card-pool).

Each player shuffles and presents their deck to the opponent, who may shuffle and/or cut.

Each player reveals the weapon(s) and equipment they have chosen for this game, draws cards up to their hero’s intellect, and the first player begins the first turn of the game.

End-of-Match Procedure

The match ends when one player has won the required number of games for the match (usually 1 game win).

 

If the round time expires, and a winner of the current game is yet to be determined, the turn player completes their turn and then 1 additional turn is played. At the conclusion of the additional turn, if a winner of the game has not been determined, the current game is a draw.

 

 

- 7 - days away

Armory Event

Sat 7th Mar, 3 PM Silver Age

189 Peats Ferry Rd, Hornsby NSW 2077, Australia

Join us for our weekly Saturday night local FaB Armory Event! Booster Pack prizing is stacked down from 1st place so come compete for the top spot and walk away with a mighty haul of fresh packs to crack from your preferred set or equivalent value in Store Credit. 

 

All players will walk away with GEM Packs and Booster Packs from their preferred set or store credit for participation and occasionally we will throw in some lucky door prizes like old Armory Kit promos, playmats, High Seas Treasure packs etc. 

 

Tournament Structure

** Cost of Entry: $14

** Rounds: Swiss

** Best of One

** 3-4 Rounds

** Time Limit: 35 minutes

** Capacity: 16 Players

 

Prizing

** Each player contributes 2 packs or equivalent value to the prize pool

** Each players receives 1x Flesh & Blood Booster Pack & 1x Flesh & Blood G.E.M Pack from the Prize Pool

** The remaining Prize Pool is stacked down from 1st to 4th 

 

Start-of-Game Procedure

Each game of a match follows the same procedure:

 

Each player reveals their hero card.

Choose a player at random, and then that player decides who will go first.

Each player chooses the equipment, weapon(s), and 40-card deck they will use for this game (chosen from their 55 card-pool).

Each player shuffles and presents their deck to the opponent, who may shuffle and/or cut.

Each player reveals the weapon(s) and equipment they have chosen for this game, draws cards up to their hero’s intellect, and the first player begins the first turn of the game.

End-of-Match Procedure

The match ends when one player has won the required number of games for the match (usually 1 game win).

 

If the round time expires, and a winner of the current game is yet to be determined, the turn player completes their turn and then 1 additional turn is played. At the conclusion of the additional turn, if a winner of the game has not been determined, the current game is a draw.

 

- 10 - days away

Armory Event

Tue 10th Mar, 6:30 PM Silver Age

189 Peats Ferry Rd, Hornsby NSW 2077, Australia

Join us for our weekly Tuesday night local FaB Armory Event! Booster Pack prizing is stacked down from 1st place so come compete for the top spot and walk away with a mighty haul of fresh packs to crack from your preferred set or equivalent value in Store Credit. 

 

All players will walk away with GEM Packs and Booster Packs from their preferred set or store credit for participation and occasionally we will throw in some lucky door prizes like old Armory Kit promos, playmats, High Seas Treasure packs etc. 

 

Tournament Structure

** Cost of Entry: $14

** Rounds: Swiss

** Best of One

** 3 Rounds

** Time Limit: 35 minutes

** Capacity: 16 Players

 

Prizing

** Each player contributes 2 packs or equivalent value to the prize pool

** Each players receives 1x Flesh & Blood Booster Pack & 1x Flesh & Blood G.E.M Pack from the Prize Pool

** The remaining Prize Pool is stacked down from 1st to 4th 

 

Start-of-Game Procedure

Each game of a match follows the same procedure:

 

Each player reveals their hero card.

Choose a player at random, and then that player decides who will go first.

Each player chooses the equipment, weapon(s), and 40-card deck they will use for this game (chosen from their 55 card-pool).

Each player shuffles and presents their deck to the opponent, who may shuffle and/or cut.

Each player reveals the weapon(s) and equipment they have chosen for this game, draws cards up to their hero’s intellect, and the first player begins the first turn of the game.

End-of-Match Procedure

The match ends when one player has won the required number of games for the match (usually 1 game win).

 

If the round time expires, and a winner of the current game is yet to be determined, the turn player completes their turn and then 1 additional turn is played. At the conclusion of the additional turn, if a winner of the game has not been determined, the current game is a draw.

 

 

- 14 - days away

Armory Event

Sat 14th Mar, 3 PM Silver Age

189 Peats Ferry Rd, Hornsby NSW 2077, Australia

Join us for our weekly Saturday night local FaB Armory Event! Booster Pack prizing is stacked down from 1st place so come compete for the top spot and walk away with a mighty haul of fresh packs to crack from your preferred set or equivalent value in Store Credit. 

 

All players will walk away with GEM Packs and Booster Packs from their preferred set or store credit for participation and occasionally we will throw in some lucky door prizes like old Armory Kit promos, playmats, High Seas Treasure packs etc. 

 

Tournament Structure

** Cost of Entry: $14

** Rounds: Swiss

** Best of One

** 3-4 Rounds

** Time Limit: 35 minutes

** Capacity: 16 Players

 

Prizing

** Each player contributes 2 packs or equivalent value to the prize pool

** Each players receives 1x Flesh & Blood Booster Pack & 1x Flesh & Blood G.E.M Pack from the Prize Pool

** The remaining Prize Pool is stacked down from 1st to 4th 

 

Start-of-Game Procedure

Each game of a match follows the same procedure:

 

Each player reveals their hero card.

Choose a player at random, and then that player decides who will go first.

Each player chooses the equipment, weapon(s), and 40-card deck they will use for this game (chosen from their 55 card-pool).

Each player shuffles and presents their deck to the opponent, who may shuffle and/or cut.

Each player reveals the weapon(s) and equipment they have chosen for this game, draws cards up to their hero’s intellect, and the first player begins the first turn of the game.

End-of-Match Procedure

The match ends when one player has won the required number of games for the match (usually 1 game win).

 

If the round time expires, and a winner of the current game is yet to be determined, the turn player completes their turn and then 1 additional turn is played. At the conclusion of the additional turn, if a winner of the game has not been determined, the current game is a draw.

 

- 17 - days away

Armory Event

Tue 17th Mar, 6:30 PM Silver Age

189 Peats Ferry Rd, Hornsby NSW 2077, Australia

Join us for our weekly Tuesday night local FaB Armory Event! Booster Pack prizing is stacked down from 1st place so come compete for the top spot and walk away with a mighty haul of fresh packs to crack from your preferred set or equivalent value in Store Credit. 

 

All players will walk away with GEM Packs and Booster Packs from their preferred set or store credit for participation and occasionally we will throw in some lucky door prizes like old Armory Kit promos, playmats, High Seas Treasure packs etc. 

 

Tournament Structure

** Cost of Entry: $14

** Rounds: Swiss

** Best of One

** 3 Rounds

** Time Limit: 35 minutes

** Capacity: 16 Players

 

Prizing

** Each player contributes 2 packs or equivalent value to the prize pool

** Each players receives 1x Flesh & Blood Booster Pack & 1x Flesh & Blood G.E.M Pack from the Prize Pool

** The remaining Prize Pool is stacked down from 1st to 4th 

 

Start-of-Game Procedure

Each game of a match follows the same procedure:

 

Each player reveals their hero card.

Choose a player at random, and then that player decides who will go first.

Each player chooses the equipment, weapon(s), and 40-card deck they will use for this game (chosen from their 55 card-pool).

Each player shuffles and presents their deck to the opponent, who may shuffle and/or cut.

Each player reveals the weapon(s) and equipment they have chosen for this game, draws cards up to their hero’s intellect, and the first player begins the first turn of the game.

End-of-Match Procedure

The match ends when one player has won the required number of games for the match (usually 1 game win).

 

If the round time expires, and a winner of the current game is yet to be determined, the turn player completes their turn and then 1 additional turn is played. At the conclusion of the additional turn, if a winner of the game has not been determined, the current game is a draw.

 

 

- 21 - days away

Armory Event

Sat 21st Mar, 3 PM Silver Age

189 Peats Ferry Rd, Hornsby NSW 2077, Australia

Join us for our weekly Saturday night local FaB Armory Event! Booster Pack prizing is stacked down from 1st place so come compete for the top spot and walk away with a mighty haul of fresh packs to crack from your preferred set or equivalent value in Store Credit. 

 

All players will walk away with GEM Packs and Booster Packs from their preferred set or store credit for participation and occasionally we will throw in some lucky door prizes like old Armory Kit promos, playmats, High Seas Treasure packs etc. 

 

Tournament Structure

** Cost of Entry: $14

** Rounds: Swiss

** Best of One

** 3-4 Rounds

** Time Limit: 35 minutes

** Capacity: 16 Players

 

Prizing

** Each player contributes 2 packs or equivalent value to the prize pool

** Each players receives 1x Flesh & Blood Booster Pack & 1x Flesh & Blood G.E.M Pack from the Prize Pool

** The remaining Prize Pool is stacked down from 1st to 4th 

 

Start-of-Game Procedure

Each game of a match follows the same procedure:

 

Each player reveals their hero card.

Choose a player at random, and then that player decides who will go first.

Each player chooses the equipment, weapon(s), and 40-card deck they will use for this game (chosen from their 55 card-pool).

Each player shuffles and presents their deck to the opponent, who may shuffle and/or cut.

Each player reveals the weapon(s) and equipment they have chosen for this game, draws cards up to their hero’s intellect, and the first player begins the first turn of the game.

End-of-Match Procedure

The match ends when one player has won the required number of games for the match (usually 1 game win).

 

If the round time expires, and a winner of the current game is yet to be determined, the turn player completes their turn and then 1 additional turn is played. At the conclusion of the additional turn, if a winner of the game has not been determined, the current game is a draw.

 

- 24 - days away

Armory Event

Tue 24th Mar, 6:30 PM Silver Age

189 Peats Ferry Rd, Hornsby NSW 2077, Australia

Join us for our weekly Tuesday night local FaB Armory Event! Booster Pack prizing is stacked down from 1st place so come compete for the top spot and walk away with a mighty haul of fresh packs to crack from your preferred set or equivalent value in Store Credit. 

 

All players will walk away with GEM Packs and Booster Packs from their preferred set or store credit for participation and occasionally we will throw in some lucky door prizes like old Armory Kit promos, playmats, High Seas Treasure packs etc. 

 

Tournament Structure

** Cost of Entry: $14

** Rounds: Swiss

** Best of One

** 3 Rounds

** Time Limit: 35 minutes

** Capacity: 16 Players

 

Prizing

** Each player contributes 2 packs or equivalent value to the prize pool

** Each players receives 1x Flesh & Blood Booster Pack & 1x Flesh & Blood G.E.M Pack from the Prize Pool

** The remaining Prize Pool is stacked down from 1st to 4th 

 

Start-of-Game Procedure

Each game of a match follows the same procedure:

 

Each player reveals their hero card.

Choose a player at random, and then that player decides who will go first.

Each player chooses the equipment, weapon(s), and 40-card deck they will use for this game (chosen from their 55 card-pool).

Each player shuffles and presents their deck to the opponent, who may shuffle and/or cut.

Each player reveals the weapon(s) and equipment they have chosen for this game, draws cards up to their hero’s intellect, and the first player begins the first turn of the game.

End-of-Match Procedure

The match ends when one player has won the required number of games for the match (usually 1 game win).

 

If the round time expires, and a winner of the current game is yet to be determined, the turn player completes their turn and then 1 additional turn is played. At the conclusion of the additional turn, if a winner of the game has not been determined, the current game is a draw.

 

 

- 28 - days away

Armory Event

Sat 28th Mar, 3 PM Silver Age

189 Peats Ferry Rd, Hornsby NSW 2077, Australia

Join us for our weekly Saturday night local FaB Armory Event! Booster Pack prizing is stacked down from 1st place so come compete for the top spot and walk away with a mighty haul of fresh packs to crack from your preferred set or equivalent value in Store Credit. 

 

All players will walk away with GEM Packs and Booster Packs from their preferred set or store credit for participation and occasionally we will throw in some lucky door prizes like old Armory Kit promos, playmats, High Seas Treasure packs etc. 

 

Tournament Structure

** Cost of Entry: $14

** Rounds: Swiss

** Best of One

** 3-4 Rounds

** Time Limit: 35 minutes

** Capacity: 16 Players

 

Prizing

** Each player contributes 2 packs or equivalent value to the prize pool

** Each players receives 1x Flesh & Blood Booster Pack & 1x Flesh & Blood G.E.M Pack from the Prize Pool

** The remaining Prize Pool is stacked down from 1st to 4th 

 

Start-of-Game Procedure

Each game of a match follows the same procedure:

 

Each player reveals their hero card.

Choose a player at random, and then that player decides who will go first.

Each player chooses the equipment, weapon(s), and 40-card deck they will use for this game (chosen from their 55 card-pool).

Each player shuffles and presents their deck to the opponent, who may shuffle and/or cut.

Each player reveals the weapon(s) and equipment they have chosen for this game, draws cards up to their hero’s intellect, and the first player begins the first turn of the game.

End-of-Match Procedure

The match ends when one player has won the required number of games for the match (usually 1 game win).

 

If the round time expires, and a winner of the current game is yet to be determined, the turn player completes their turn and then 1 additional turn is played. At the conclusion of the additional turn, if a winner of the game has not been determined, the current game is a draw.

 

- 31 - days away

Armory Event

Tue 31st Mar, 6:30 PM Silver Age

189 Peats Ferry Rd, Hornsby NSW 2077, Australia

Join us for our weekly Tuesday night local FaB Armory Event! Booster Pack prizing is stacked down from 1st place so come compete for the top spot and walk away with a mighty haul of fresh packs to crack from your preferred set or equivalent value in Store Credit. 

 

All players will walk away with GEM Packs and Booster Packs from their preferred set or store credit for participation and occasionally we will throw in some lucky door prizes like old Armory Kit promos, playmats, High Seas Treasure packs etc. 

 

Tournament Structure

** Cost of Entry: $14

** Rounds: Swiss

** Best of One

** 3 Rounds

** Time Limit: 35 minutes

** Capacity: 16 Players

 

Prizing

** Each player contributes 2 packs or equivalent value to the prize pool

** Each players receives 1x Flesh & Blood Booster Pack & 1x Flesh & Blood G.E.M Pack from the Prize Pool

** The remaining Prize Pool is stacked down from 1st to 4th 

 

Start-of-Game Procedure

Each game of a match follows the same procedure:

 

Each player reveals their hero card.

Choose a player at random, and then that player decides who will go first.

Each player chooses the equipment, weapon(s), and 40-card deck they will use for this game (chosen from their 55 card-pool).

Each player shuffles and presents their deck to the opponent, who may shuffle and/or cut.

Each player reveals the weapon(s) and equipment they have chosen for this game, draws cards up to their hero’s intellect, and the first player begins the first turn of the game.

End-of-Match Procedure

The match ends when one player has won the required number of games for the match (usually 1 game win).

 

If the round time expires, and a winner of the current game is yet to be determined, the turn player completes their turn and then 1 additional turn is played. At the conclusion of the additional turn, if a winner of the game has not been determined, the current game is a draw.