A Muse N Games
576 Wall St, Winnipeg, MB R3G 2T3, Canada
Ph: 204-415-1112Email: info@amusengames.ca
About
A Muse N Games is a FLGS that originally opened in 2014, and in 2021 moved to our new forever home at 576 Wall Street.
We host organized play 6 days a week, often hosting several events a day.
Max Seating Capacity 64
Upcoming Tournaments
Armory Event
Sun 12th Jul, 12:30 PM Silver Age
576 Wall Street, Division No. 11, MB, Canada
Entry Fee $10
Weekly Gem Armory Tournament
Silver Age
Deck building rules:
1 young hero card
55 card-pool (includes weapons, equipment, and cards in the deck)
Only common, rare, and basic rarity cards (including hero cards)
Start with exactly 40 cards in the deck
Up to 2 copies of each unique card
Card legality for Silver Age format can be found here:
https://fabtcg.com/rules-and-policy-center/card-legality-policy/
Match Structure:
Best of 1 matches
Swiss round are 35 minutes
Swiss rounds will be based off attendance for the event as following:
3-4 Players = 2 swiss rounds
5-8 Players = 3 swiss rounds
9-16 Players = 4 swiss rounds + Top 4 cut
17-32 Players = 5 swiss rounds + Top 8 cut
Each game of a match follows the same procedure:
Each player reveals their hero card. Choose a player at random, and then that player decides who will go first. Each player chooses the equipment, weapon(s), and 40-card deck they will use for this game (chosen from their 55 card-pool). Each player shuffles and presents their deck to the opponent, who may shuffle and/or cut. Each player reveals the weapon(s) and equipment they have chosen for this game, draws cards up to their hero’s intellect, and the first player begins the first turn of the game.
The match ends when one player has won the required number of games for the match (usually 1 game win).
If the round time expires, and a winner of the current game is yet to be determined, the turn player completes their turn and then 1 additional turn is played. At the conclusion of the additional turn, if a winner of the game has not been determined, the current game is a draw.
Prizing:
Each participant will receive: 1x Gem Pack 5 and a Omens of the Third Age booster
1st Place will receive: An additional Gem Pack 5
This event hosts up to 16 players.
Armory Event
Sun 19th Jul, 12:30 PM Booster Draft Event Link
576 Wall Street, Division No. 11, MB, Canada
Entry Fee $21
Weekly Gem Armory Tournament
Omens of the Third Age Booster Draft
12:30pm Start Time.
Booster Draft followed by deck construction and then 3 Rounds of Swiss*, 35 minutes each.
Each participant will receive: 1x Gem Pack 5
1st Place will receive: An additional Gem Pack 5
*if there are more than 8 players, additional rounds will be added as required
This event hosts up to 16 players.
Armory Event
Sun 26th Jul, 12:30 PM Classic Constructed
576 Wall Street, Division No. 11, MB, Canada
Entry Fee $10
Weekly Gem Armory Tournament
Classic Constructed
12:30pm Start Time
3 Rounds of Swiss*, 55 minutes each.
Prizing:
Each participant will receive: 1x Gem Pack 5 and a Omens of the Third Age booster
1st Place will receive: An additional Gem Pack 5
*if there are more than 8 players, additional rounds will be added as required
This event hosts up to 8 players.
Skirmish Season 15
Sun 16th Aug, 12 PM Silver Age
576 Wall St, Winnipeg, MB R3G 2T3, Canada
Sunday, Aug 16 2026 @12pm (player meeting starts @11:50am)
Format: Silver Age
Each game of a match follows the same procedure:
Each player reveals their hero card. Choose a player at random, and then that player decides who will go first. Each player chooses the equipment, weapon(s), and 40-card deck they will use for this game (chosen from their 55 card-pool). Each player shuffles and presents their deck to the opponent, who may shuffle and/or cut. Each player reveals the weapon(s) and equipment they have chosen for this game, draws cards up to their hero’s intellect, and the first player begins the first turn of the game.
The match ends when one player has won the required number of games for the match (usually 1 game win).
If the round time expires, and a winner of the current game is yet to be determined, the turn player completes their turn and then 1 additional turn is played. At the conclusion of the additional turn, if a winner of the game has not been determined, the current game is a draw.
Deck building rules:
1 young hero card
55 card-pool (includes weapons, equipment, and cards in the deck)
Only common, rare, and basic rarity cards (including hero cards)
Start with exactly 40 cards in the deck
Up to 2 copies of each unique card
Card legality for Silver Age format can be found here: https://fabtcg.com/rules-and-policy-center/card-legality-policy/
Decklists are required for this event. To save paper, decklists can be emailed in advance to info@amusengames.ca
Blank paper decklists will be available in store for players who are unable to create and e-mail their decklist ahead of time. If you need to make your decklist the morning of the event, please arrive promptly at 11am to give yourself sufficient time to complete the list. Illegible and late (after the player meeting has started) decklists will receive the appropriate penalties applied to your first round match.
Blank decklist sheets can be found here.
Itinerary for event:
We encourage participants to Check In 30 minutes before the start of the event.
11:50 - Player Meeting
12 - Round 1
12:35* - Round 2
1:10* - Round 3
If there are 8 players, the event will be 3 rounds with no cut (the tournament will not happen if we have fewer than 8 players)
9-16 players will have 4 rounds followed by a cut to Top 4 with the times as follows:
1:45* - Round 4
2:30** - Top 4
3:30** - Finals
*If rounds end early, we may start the new round early. If you're going off-site, please advise event-staff so they can contact you when a new round is starting.
**Rounds after the top cut will be untimed, though players will still be expected to play at a regular pace.
Prizing:
Winner: 1x Dorinthea, Quicksilver Prodigy (Cold Foil Marvel) and a Arcane Polarity Playmat
Top 2: 1x Shove Off (Cold Foil)
Top 4: 1x Arcane Polarity (Rainbow Foil)
Participation Prizing:
Each player also receives a GEM Pack Booster
Random Door Prize Draws (at the conclusion of Swiss rounds): (Door prizes cannot be won by Winner of event or recipient of the other door prize)
1x Aurora, Oscilio or Zyggy Playmat (which ever one we get)
1x Dorinthea, Quicksilver Prodigy (Cold Foil Marvel)